
Virtual Reality
A Look Back at 2023
I don't know about you but I have had a whirlwind ride this year. Simulation Magazine is a year old now, and over a hundred and fifty articles have been published.
Learn how Virtual Reality is transforming health, wellbeing and the future of work through immersive training, therapy, education, collaboration and more
Virtual Reality
I don't know about you but I have had a whirlwind ride this year. Simulation Magazine is a year old now, and over a hundred and fifty articles have been published.
Virtual Reality
Last week I had a passing a chat with an architect, having been in property for 15 years in my early life, I have a deep understanding of an industry that hasn't changed really since the days of CAD and the 2HB pencil.
Virtual Reality
Virtual reality aims to immerse users in believable simulated environments, but creating sufficiently detailed and realistic VR worlds is challenging.
Virtual Reality
As VR technology improves, these player-controlled avatars are becoming increasingly realistic with detailed facial expressions, motions, and resemblance to real people.
Virtual Reality
Traditional relaxation practices like mindfulness and meditation can be beneficial for reducing stress and increasing wellbeing. However, many people struggle to adhere to these activities due to time constraints and difficulty sustaining practice.
Virtual Reality
As Meta plunges billions into building their vision of a virtual reality metaverse, some are looking to VR travel experiences as the true embodiment of this next iteration of the internet.
Virtual Reality
Last week I posed the question "is Meta shifting its content policy"? Well, I think looking at Twitter (X) for the last two days we may just have had a glimpse to the answer.
Virtual Reality
This week, time folded in on itself for thousands of XR developers around the world. Unity, the popular game engine announced in the middle of Apple's keynote speech that they were altering (radically) the way they charge of the use of their platform.
Virtual Reality
Since the iPhone launched in 2007, mobile phones have become central to our work, entertainment, and social lives. But emerging immersive technologies like virtual reality now threaten to dethrone the phone's dominance.
Is it me, or is it hot working out in this VR headset? 🥽☀️😃 Time to rehydrate me thinks!
Virtual Reality
Got pain? Of course you do - we all have pain in our lives, whether it's stepping on a LEGO brick or getting stabbed by a rampant syringe at the doctor's office. Pain sucks, plain and simple.
Virtual Reality
I've written a few times about the future of fitness, an how playing "normal" VR games is the future. Just look at the success of Gorilla Tag and how good of an upper body workout that game is without it even being a fitness game.